zomboid added, caddyfile updates, debylio migration, ddns migration

This commit is contained in:
Bastian de Byl
2025-12-13 21:18:33 -05:00
parent a3c3c8de05
commit 8c21923358
8 changed files with 302 additions and 18 deletions

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@@ -15,6 +15,7 @@ partkeepr_path: "{{ podman_volumes }}/partkeepr"
partsy_path: "{{ podman_volumes }}/partsy"
photos_path: "{{ podman_volumes }}/photos"
uptime_kuma_path: "{{ podman_volumes }}/uptime-kuma"
zomboid_path: "{{ podman_volumes }}/zomboid"
pihole_path: "{{ podman_volumes }}/pihole"
sshpass_cron_path: "{{ podman_volumes }}/sshpass_cron"
caddy_path: "{{ podman_volumes }}/caddy"
@@ -35,6 +36,14 @@ uptime_kuma_server_name: uptime.debyltech.com
parts_server_name: parts.bdebyl.net
photos_server_name: photos.bdebyl.net
# debyl.io domains (migration from bdebyl.net)
base_server_name_io: debyl.io
assistant_server_name_io: assistant.debyl.io
cloud_server_name_io: cloud.debyl.io
home_server_name_io: home.debyl.io
parts_server_name_io: parts.debyl.io
photos_server_name_io: photos.debyl.io
# Legacy nginx/ModSecurity configuration removed - Caddy provides built-in security
# Web server configuration (Caddy is the default)

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@@ -33,3 +33,12 @@
tags:
- caddy
- caddy-config
- name: reload zomboid systemd
become: true
become_user: "{{ podman_user }}"
ansible.builtin.systemd:
daemon_reload: true
scope: user
tags:
- zomboid

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@@ -78,4 +78,31 @@
- name: create systemd startup job for awsddns-fulfillr
include_tasks: podman/systemd-generate.yml
vars:
container_name: awsddns-fulfillr
container_name: awsddns-fulfillr
- import_tasks: podman/podman-check.yml
vars:
container_name: awsddns-debyl
container_image: "{{ image }}"
- name: create home.debyl.io awsddns server container
become: true
become_user: "{{ podman_user }}"
diff: false
containers.podman.podman_container:
name: awsddns-debyl
image: "{{ image }}"
restart_policy: on-failure:3
log_driver: journald
env:
AWS_ZONE_TTL: 60
AWS_ZONE_ID: "Z07501202A6AYMHCVP50A"
AWS_ZONE_HOSTNAME: "home.debyl.io"
AWS_ACCESS_KEY_ID: "{{ aws_access_key_id }}"
AWS_SECRET_ACCESS_KEY: "{{ aws_secret_access_key }}"
AWS_DEFAULT_REGION: "{{ aws_default_region }}"
- name: create systemd startup job for awsddns-debyl
include_tasks: podman/systemd-generate.yml
vars:
container_name: awsddns-debyl

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@@ -0,0 +1,106 @@
---
- name: create zomboid host directory volumes
become: true
ansible.builtin.file:
path: "{{ item }}"
state: directory
owner: "{{ podman_subuid.stdout }}"
group: "{{ podman_user }}"
mode: 0755
notify: restorecon podman
loop:
- "{{ zomboid_path }}/server"
- "{{ zomboid_path }}/data"
- "{{ zomboid_path }}/scripts"
- name: copy zomboid entrypoint script
become: true
ansible.builtin.template:
src: zomboid/entrypoint.sh.j2
dest: "{{ zomboid_path }}/scripts/entrypoint.sh"
owner: "{{ podman_subuid.stdout }}"
group: "{{ podman_user }}"
mode: 0755
notify: restorecon podman
- name: flush handlers
ansible.builtin.meta: flush_handlers
- import_tasks: podman/podman-check.yml
vars:
container_name: zomboid
container_image: "{{ image }}"
- name: create zomboid container
become: true
become_user: "{{ podman_user }}"
containers.podman.podman_container:
name: zomboid
image: "{{ image }}"
restart_policy: on-failure:3
log_driver: journald
env:
SERVER_NAME: zomboid
MIN_RAM: 8g
MAX_RAM: 24g
AUTO_UPDATE: "true"
ADMIN_PASSWORD: "{{ zomboid_admin_password }}"
SERVER_PASSWORD: "{{ zomboid_password }}"
volumes:
- "{{ zomboid_path }}/server:/home/steam/pzserver"
- "{{ zomboid_path }}/data:/home/steam/Zomboid"
- "{{ zomboid_path }}/scripts/entrypoint.sh:/entrypoint.sh:ro"
ports:
- "16261:16261/udp"
- "16262:16262/udp"
command: /bin/bash /entrypoint.sh
- name: create systemd startup job for zomboid
include_tasks: podman/systemd-generate.yml
vars:
container_name: zomboid
# Ensure zomboid restarts on any exit (including admin-triggered restarts)
- name: configure zomboid systemd to always restart
become: true
become_user: "{{ podman_user }}"
ansible.builtin.lineinfile:
path: "{{ podman_home }}/.config/systemd/user/zomboid.service"
regexp: "^Restart="
line: "Restart=always"
notify: reload zomboid systemd
# Configuration management (requires server to have run once to generate ini)
- name: configure zomboid server settings
become: true
ansible.builtin.lineinfile:
path: "{{ zomboid_path }}/data/Server/zomboid.ini"
regexp: "^{{ item.key }}="
line: "{{ item.key }}={{ item.value }}"
loop:
- { key: "PublicName", value: "Modded Joboid" }
- { key: "MaxPlayers", value: "8" }
- { key: "Password", value: "{{ zomboid_password }}" }
- { key: "Mods", value: "PzkVanillaPlusCarPack;PZKExtendedVehicleZones;PZKCarzoneWorkshop;Pogo;Pogo;Pogo;LethalHeadHit;VanillaFoodsExpanded;VanillaFoodsExpanded;RebalancedPropMoving;GaelGunStore_B42;STA_PryOpen;tsarslib;Ahu;Ahu;Ahu;ModernStatus;StandardizedVehicleUpgrades3V;StandardizedVehicleUpgrades3Core;survivingthroughseasons;survivingthroughseasons;RVInteriorExpansionPart2;RVInteriorExpansion;TchernoLib;HereGoesTheSun;hf_point_blank;WayMoreCars;WaterGoesBad;WaterGoesBad;PROJECTRVInterior42;ClimbWall;amclub;RepairableWindows;RepairableWindows;StarlitLibrary;StarlitLibrary;StarlitLibrary;ImmersiveBlackouts;ModLoadOrderSorter_b42;NeatUI_Framework;SomewhatWater;SomewhatWaterBright;VanillaVehiclesAnimated;VanillaVehiclesAnimated_SVU;VVA_nascarlights;VVA_cullseats;VVA_slowdoors;kitsunelib;ChuckleberryFinnAlertSystem;ImmersiveVehiclePaint;darkerMap;SLDarkerSnowB42;BecomeBraveB42;Louisville spawn v42;ItemretexturePSC" }
- { key: "WorkshopItems", value: "3217685049;3058134369;3543588687;3577903007;2699828474;3616176188;3579640010;3402491515;3422418897;3451167732;3304582091;3403490889;2753086629;3622163276;3618427553;3389605231;3618557184;2990322197;3520758551;2849467715;3543229299;3389681224;3404737883;3378304610;3378285185;3607686447;3423660713;3508537032;3582960654;3281755175;3390453390;3077900375;3464606086;2939187818;3390411200;3388028737;3387071727;3618491765" }
tags: zomboid-conf
# Sandbox settings (requires world reset to take effect)
- name: configure zomboid sandbox settings
become: true
ansible.builtin.lineinfile:
path: "{{ zomboid_path }}/data/Server/zomboid_SandboxVars.lua"
regexp: "^\\s*{{ item.key }} = "
line: " {{ item.key }} = {{ item.value }},"
backrefs: false
loop:
- { key: "StartMonth", value: "12" }
- { key: "StartDay", value: "15" }
tags: zomboid-conf
# World reset tasks REMOVED - too dangerous to have in automation
# To reset the world manually:
# 1. Stop the server: systemctl --user stop zomboid.service
# 2. Delete saves: rm -rf /home/podman/.local/share/volumes/zomboid/data/Saves
# 3. Delete db: rm -rf /home/podman/.local/share/volumes/zomboid/data/db
# 4. Start the server: systemctl --user start zomboid.service

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@@ -88,5 +88,10 @@
- import_tasks: containers/home/gregtime.yml
vars:
image: localhost/greg-time-bot:1.3.1
tags: gregtime
image: localhost/greg-time-bot:1.3.2
tags: gregtime
- import_tasks: containers/home/zomboid.yml
vars:
image: docker.io/cm2network/steamcmd:root
tags: zomboid

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@@ -53,20 +53,25 @@
# SITE CONFIGURATIONS
# ============================================================================
# Simple redirect: {{ base_server_name }} -> debyl.io
# Simple redirect: {{ base_server_name }} -> {{ base_server_name_io }}
{{ base_server_name }} {
redir https://debyl.io permanent
redir https://{{ base_server_name_io }}{uri} 302
}
# ============================================================================
# SIMPLE REVERSE PROXIES
# ============================================================================
# Photos service - {{ photos_server_name }}
# Photos service - redirect old to new
{{ photos_server_name }} {
redir https://{{ photos_server_name_io }}{uri} 302
}
# Photos service - {{ photos_server_name_io }}
{{ photos_server_name_io }} {
import common_headers
reverse_proxy localhost:8088
log {
output file /var/log/caddy/photos.log
format json
@@ -89,23 +94,28 @@
# IP-RESTRICTED SITES
# ============================================================================
# Home Assistant - {{ assistant_server_name }}
# Home Assistant - redirect old to new
{{ assistant_server_name }} {
redir https://{{ assistant_server_name_io }}{uri} 302
}
# Home Assistant - {{ assistant_server_name_io }}
{{ assistant_server_name_io }} {
{{ ip_restricted_site() }}
handle @local {
reverse_proxy localhost:8123 {
# WebSocket support is automatic
flush_interval -1
}
header {
Strict-Transport-Security "max-age=31536000; includeSubDomains"
X-Content-Type-Options "nosniff"
Referrer-Policy "same-origin"
}
}
log {
output file /var/log/caddy/assistant.log
format json
@@ -115,8 +125,13 @@
# CI/Drone - REMOVED
# ci.bdebyl.net configuration removed - Drone CI infrastructure decommissioned
# Home server - {{ home_server_name }}
# Home server - redirect old to new
{{ home_server_name }} {
redir https://{{ home_server_name_io }}{uri} 302
}
# Home server - {{ home_server_name_io }}
{{ home_server_name_io }} {
{{ ip_restricted_site() }}
handle @local {
@@ -124,8 +139,13 @@
}
}
# Parts/Partsy - {{ parts_server_name }}
# Parts/Partsy - redirect old to new
{{ parts_server_name }} {
redir https://{{ parts_server_name_io }}{uri} 302
}
# Parts/Partsy - {{ parts_server_name_io }}
{{ parts_server_name_io }} {
{{ ip_restricted_site() }}
handle @local {
@@ -161,29 +181,34 @@
# COMPLEX CONFIGURATIONS
# ============================================================================
# Nextcloud - {{ cloud_server_name }}
# Nextcloud - redirect old to new
{{ cloud_server_name }} {
redir https://{{ cloud_server_name_io }}{uri} 302
}
# Nextcloud - {{ cloud_server_name_io }}
{{ cloud_server_name_io }} {
request_body {
max_size {{ caddy_max_request_body_mb }}MB
}
reverse_proxy localhost:8089 {
header_up Host {host}
header_up X-Real-IP {remote}
# X-Forwarded-For and X-Forwarded-Proto are automatic
}
header {
Strict-Transport-Security "max-age=31536000; includeSubDomains"
X-Content-Type-Options "nosniff"
Referrer-Policy "same-origin"
-X-Powered-By
}
# Nextcloud specific redirects
redir /.well-known/carddav /remote.php/dav 301
redir /.well-known/caldav /remote.php/dav 301
log {
output file /var/log/caddy/cloud.log
format json

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@@ -0,0 +1,103 @@
#!/bin/bash
set -e
STEAMCMD="/home/steam/steamcmd/steamcmd.sh"
INSTALL_DIR="/home/steam/pzserver"
DATA_DIR="/home/steam/Zomboid"
SERVER_NAME="${SERVER_NAME:-zomboid}"
MIN_RAM="${MIN_RAM:-8g}"
MAX_RAM="${MAX_RAM:-24g}"
echo "=== Project Zomboid Build 42 Server ==="
echo "Server Name: ${SERVER_NAME}"
echo "RAM: ${MIN_RAM} - ${MAX_RAM}"
# Fix ownership of mounted volumes (container runs as steam user, UID 1000)
echo "=== Fixing volume permissions ==="
chown -R steam:steam "${INSTALL_DIR}" || true
chown -R steam:steam "${DATA_DIR}" || true
chmod -R 755 "${INSTALL_DIR}" || true
chmod -R 755 "${DATA_DIR}" || true
# Create required subdirectories with correct ownership
mkdir -p "${DATA_DIR}/Server"
mkdir -p "${DATA_DIR}/Saves/Multiplayer"
mkdir -p "${DATA_DIR}/db"
chown -R steam:steam "${DATA_DIR}"
# Ensure steam user has proper home directory setup
export HOME=/home/steam
# Initialize SteamCMD if needed (creates config directories)
if [ ! -d "/home/steam/Steam" ]; then
echo "=== Initializing SteamCMD ==="
su -c "${STEAMCMD} +quit" steam || true
fi
# Update/Install PZ dedicated server with Build 42 unstable branch
if [ "${AUTO_UPDATE:-true}" = "true" ]; then
echo "=== Updating Project Zomboid Server (Build 42 unstable) ==="
# Run steamcmd as steam user with proper quoting for beta flag
su -c "${STEAMCMD} +force_install_dir ${INSTALL_DIR} +login anonymous +app_update 380870 -beta unstable validate +quit" steam
echo "=== Update complete ==="
fi
# Ensure data directories exist (created earlier with correct permissions)
# Configure server settings on first run
SERVER_INI="${DATA_DIR}/Server/${SERVER_NAME}.ini"
if [ ! -f "${SERVER_INI}" ]; then
echo "=== First run detected, server will generate default config ==="
fi
# Handle admin password for first run
# PZ requires interactive password input on first run, so we create a db file
ADMIN_DB="${DATA_DIR}/db/${SERVER_NAME}.db"
if [ ! -f "${ADMIN_DB}" ] && [ -n "${ADMIN_PASSWORD}" ]; then
echo "=== Setting up admin account ==="
mkdir -p "${DATA_DIR}/db"
# The server will prompt for password on first run
# We'll use expect-like behavior or let it use defaults
fi
# Modify memory settings in ProjectZomboid64.json (Build 42 uses JSON config)
PZ_JSON="${INSTALL_DIR}/ProjectZomboid64.json"
if [ -f "${PZ_JSON}" ]; then
echo "=== Setting JVM memory: Xms=${MIN_RAM}, Xmx=${MAX_RAM} ==="
# Add -Xms if not present, otherwise update it
if grep -q "\-Xms" "${PZ_JSON}"; then
sed -i "s/-Xms[0-9]*[gGmM]*/-Xms${MIN_RAM}/g" "${PZ_JSON}"
else
# Insert -Xms before -Xmx
sed -i "s/\"-Xmx/\"-Xms${MIN_RAM}\",\n\t\t\"-Xmx/g" "${PZ_JSON}"
fi
sed -i "s/-Xmx[0-9]*[gGmM]*/-Xmx${MAX_RAM}/g" "${PZ_JSON}"
fi
# If server password is set, we'll need to configure it in the ini after first run
# For now, store it for later configuration
if [ -n "${SERVER_PASSWORD}" ]; then
echo "${SERVER_PASSWORD}" > "${DATA_DIR}/.server_password"
fi
if [ -n "${ADMIN_PASSWORD}" ]; then
echo "${ADMIN_PASSWORD}" > "${DATA_DIR}/.admin_password"
fi
# Change to install directory and start server
cd "${INSTALL_DIR}"
echo "=== Starting Project Zomboid Server ==="
echo "Connect to: home.bdebyl.net:16261"
# Start server - on first run this will prompt for admin password
# We handle this by providing input via stdin if password file exists
if [ -f "${DATA_DIR}/.admin_password" ] && [ ! -f "${ADMIN_DB}" ]; then
# First run with admin password
ADMIN_PASS=$(cat "${DATA_DIR}/.admin_password")
echo "=== First run: setting admin password ==="
printf "%s\n%s\n" "${ADMIN_PASS}" "${ADMIN_PASS}" | su -c "bash start-server.sh -servername ${SERVER_NAME}" steam
else
# Normal run
exec su -c "bash start-server.sh -servername ${SERVER_NAME}" steam
fi