Files
deploy_home/ansible/roles/podman/templates/zomboid/entrypoint.sh.j2

104 lines
3.7 KiB
Django/Jinja

#!/bin/bash
set -e
STEAMCMD="/home/steam/steamcmd/steamcmd.sh"
INSTALL_DIR="/home/steam/pzserver"
DATA_DIR="/home/steam/Zomboid"
SERVER_NAME="${SERVER_NAME:-zomboid}"
MIN_RAM="${MIN_RAM:-8g}"
MAX_RAM="${MAX_RAM:-24g}"
echo "=== Project Zomboid Build 42 Server ==="
echo "Server Name: ${SERVER_NAME}"
echo "RAM: ${MIN_RAM} - ${MAX_RAM}"
# Fix ownership of mounted volumes (container runs as steam user, UID 1000)
echo "=== Fixing volume permissions ==="
chown -R steam:steam "${INSTALL_DIR}" || true
chown -R steam:steam "${DATA_DIR}" || true
chmod -R 755 "${INSTALL_DIR}" || true
chmod -R 755 "${DATA_DIR}" || true
# Create required subdirectories with correct ownership
mkdir -p "${DATA_DIR}/Server"
mkdir -p "${DATA_DIR}/Saves/Multiplayer"
mkdir -p "${DATA_DIR}/db"
chown -R steam:steam "${DATA_DIR}"
# Ensure steam user has proper home directory setup
export HOME=/home/steam
# Initialize SteamCMD if needed (creates config directories)
if [ ! -d "/home/steam/Steam" ]; then
echo "=== Initializing SteamCMD ==="
su -c "${STEAMCMD} +quit" steam || true
fi
# Update/Install PZ dedicated server with Build 42 unstable branch
if [ "${AUTO_UPDATE:-true}" = "true" ]; then
echo "=== Updating Project Zomboid Server (Build 42 unstable) ==="
# Run steamcmd as steam user with proper quoting for beta flag
su -c "${STEAMCMD} +force_install_dir ${INSTALL_DIR} +login anonymous +app_update 380870 -beta unstable validate +quit" steam
echo "=== Update complete ==="
fi
# Ensure data directories exist (created earlier with correct permissions)
# Configure server settings on first run
SERVER_INI="${DATA_DIR}/Server/${SERVER_NAME}.ini"
if [ ! -f "${SERVER_INI}" ]; then
echo "=== First run detected, server will generate default config ==="
fi
# Handle admin password for first run
# PZ requires interactive password input on first run, so we create a db file
ADMIN_DB="${DATA_DIR}/db/${SERVER_NAME}.db"
if [ ! -f "${ADMIN_DB}" ] && [ -n "${ADMIN_PASSWORD}" ]; then
echo "=== Setting up admin account ==="
mkdir -p "${DATA_DIR}/db"
# The server will prompt for password on first run
# We'll use expect-like behavior or let it use defaults
fi
# Modify memory settings in ProjectZomboid64.json (Build 42 uses JSON config)
PZ_JSON="${INSTALL_DIR}/ProjectZomboid64.json"
if [ -f "${PZ_JSON}" ]; then
echo "=== Setting JVM memory: Xms=${MIN_RAM}, Xmx=${MAX_RAM} ==="
# Add -Xms if not present, otherwise update it
if grep -q "\-Xms" "${PZ_JSON}"; then
sed -i "s/-Xms[0-9]*[gGmM]*/-Xms${MIN_RAM}/g" "${PZ_JSON}"
else
# Insert -Xms before -Xmx
sed -i "s/\"-Xmx/\"-Xms${MIN_RAM}\",\n\t\t\"-Xmx/g" "${PZ_JSON}"
fi
sed -i "s/-Xmx[0-9]*[gGmM]*/-Xmx${MAX_RAM}/g" "${PZ_JSON}"
fi
# If server password is set, we'll need to configure it in the ini after first run
# For now, store it for later configuration
if [ -n "${SERVER_PASSWORD}" ]; then
echo "${SERVER_PASSWORD}" > "${DATA_DIR}/.server_password"
fi
if [ -n "${ADMIN_PASSWORD}" ]; then
echo "${ADMIN_PASSWORD}" > "${DATA_DIR}/.admin_password"
fi
# Change to install directory and start server
cd "${INSTALL_DIR}"
echo "=== Starting Project Zomboid Server ==="
echo "Connect to: home.bdebyl.net:16261"
# Start server - on first run this will prompt for admin password
# We handle this by providing input via stdin if password file exists
if [ -f "${DATA_DIR}/.admin_password" ] && [ ! -f "${ADMIN_DB}" ]; then
# First run with admin password
ADMIN_PASS=$(cat "${DATA_DIR}/.admin_password")
echo "=== First run: setting admin password ==="
printf "%s\n%s\n" "${ADMIN_PASS}" "${ADMIN_PASS}" | su -c "bash start-server.sh -servername ${SERVER_NAME}" steam
else
# Normal run
exec su -c "bash start-server.sh -servername ${SERVER_NAME}" steam
fi