Files
deploy_home/ansible/roles/podman/templates/zomboid/entrypoint.sh.j2
Bastian de Byl 495943b837 feat: add ollama and searxng, migrate to debyl.io hostname
- Add ollama role for local LLM inference (install, service, models)
- Add searxng container for private search
- Migrate hostname from home.bdebyl.net to home.debyl.io
  (inventory, awsddns, zomboid entrypoint, home_server_name)
- Update vault with new secrets

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 15:13:25 -05:00

90 lines
2.9 KiB
Django/Jinja

#!/bin/bash
# Project Zomboid Build 42 Server Entrypoint
# Based on IndifferentBroccoli/projectzomboid-server-docker
set -e
# Configuration
INSTALL_DIR="/project-zomboid"
CONFIG_DIR="/project-zomboid-config"
STEAMCMD="/home/steam/steamcmd/steamcmd.sh"
SERVER_NAME="${SERVER_NAME:-zomboid}"
PUID="${PUID:-1000}"
PGID="${PGID:-1000}"
MIN_RAM="${MIN_RAM:-4g}"
MAX_RAM="${MAX_RAM:-8g}"
echo "=== Project Zomboid Build 42 Server ==="
echo "Server Name: ${SERVER_NAME}"
echo "RAM: ${MIN_RAM} - ${MAX_RAM}"
# Set user permissions (IndifferentBroccoli approach)
echo "=== Setting file permissions ==="
usermod -o -u "${PUID}" steam
groupmod -o -g "${PGID}" steam
chown -R steam:steam "${INSTALL_DIR}" "${CONFIG_DIR}"
# Only chown writable parts of /home/steam (not read-only mounts)
chown steam:steam /home/steam
chown -R steam:steam /home/steam/steamcmd 2>/dev/null || true
chown -R steam:steam /home/steam/Steam 2>/dev/null || true
# Create required directories
mkdir -p "${CONFIG_DIR}/Server"
mkdir -p "${CONFIG_DIR}/Saves"
mkdir -p "${CONFIG_DIR}/db"
# Update/Install PZ dedicated server with Build 42 unstable branch
if [ "${AUTO_UPDATE:-true}" = "true" ]; then
echo "=== Updating Project Zomboid Server (Build 42 unstable) ==="
su -c "${STEAMCMD} +runscript /home/steam/install.scmd" steam
echo "=== Update complete ==="
fi
# Configure JVM memory settings in ProjectZomboid64.json (Build 42 uses JSON config)
configure_memory() {
local json_file="${INSTALL_DIR}/ProjectZomboid64.json"
if [ ! -f "$json_file" ]; then
echo "=== ProjectZomboid64.json not found, skipping memory config ==="
return 0
fi
echo "=== Configuring JVM memory: Xms=${MIN_RAM}, Xmx=${MAX_RAM} ==="
# Update Xmx
sed -i "s/-Xmx[0-9]*[gGmM]*/-Xmx${MAX_RAM}/g" "$json_file"
# Update or add Xms
if grep -q "\-Xms" "$json_file"; then
sed -i "s/-Xms[0-9]*[gGmM]*/-Xms${MIN_RAM}/g" "$json_file"
else
# Insert -Xms before -Xmx
sed -i "s/\"-Xmx/\"-Xms${MIN_RAM}\",\n\t\t\"-Xmx/g" "$json_file"
fi
echo "=== Memory configuration complete ==="
}
configure_memory
# Check if first run (no admin DB)
ADMIN_DB="${CONFIG_DIR}/db/${SERVER_NAME}.db"
# Build server arguments
# Note: -modfolders is NOT used - mods are configured via INI only
# Reference: IndifferentBroccoli/projectzomboid-server-docker
SERVER_ARGS="-cachedir=${CONFIG_DIR} -servername ${SERVER_NAME}"
# Add admin password for first run
if [ ! -f "${ADMIN_DB}" ] && [ -n "${ADMIN_PASSWORD}" ]; then
echo "=== First run: setting admin password ==="
SERVER_ARGS="${SERVER_ARGS} -adminpassword ${ADMIN_PASSWORD}"
fi
# Note: Server password is set via INI file, not command line args
# Start server
cd "${INSTALL_DIR}"
echo "=== Starting Project Zomboid Server ==="
echo "Connect to: home.debyl.io:16261"
exec su -c "export LD_LIBRARY_PATH=${INSTALL_DIR}/jre64/lib:\${LD_LIBRARY_PATH} && ./start-server.sh ${SERVER_ARGS}" steam