zomboid added, caddyfile updates, debylio migration, ddns migration
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106
ansible/roles/podman/tasks/containers/home/zomboid.yml
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106
ansible/roles/podman/tasks/containers/home/zomboid.yml
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---
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- name: create zomboid host directory volumes
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become: true
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ansible.builtin.file:
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path: "{{ item }}"
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state: directory
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owner: "{{ podman_subuid.stdout }}"
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group: "{{ podman_user }}"
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mode: 0755
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notify: restorecon podman
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loop:
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- "{{ zomboid_path }}/server"
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- "{{ zomboid_path }}/data"
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- "{{ zomboid_path }}/scripts"
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- name: copy zomboid entrypoint script
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become: true
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ansible.builtin.template:
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src: zomboid/entrypoint.sh.j2
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dest: "{{ zomboid_path }}/scripts/entrypoint.sh"
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owner: "{{ podman_subuid.stdout }}"
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group: "{{ podman_user }}"
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mode: 0755
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notify: restorecon podman
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- name: flush handlers
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ansible.builtin.meta: flush_handlers
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- import_tasks: podman/podman-check.yml
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vars:
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container_name: zomboid
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container_image: "{{ image }}"
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- name: create zomboid container
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become: true
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become_user: "{{ podman_user }}"
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containers.podman.podman_container:
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name: zomboid
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image: "{{ image }}"
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restart_policy: on-failure:3
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log_driver: journald
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env:
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SERVER_NAME: zomboid
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MIN_RAM: 8g
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MAX_RAM: 24g
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AUTO_UPDATE: "true"
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ADMIN_PASSWORD: "{{ zomboid_admin_password }}"
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SERVER_PASSWORD: "{{ zomboid_password }}"
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volumes:
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- "{{ zomboid_path }}/server:/home/steam/pzserver"
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- "{{ zomboid_path }}/data:/home/steam/Zomboid"
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- "{{ zomboid_path }}/scripts/entrypoint.sh:/entrypoint.sh:ro"
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ports:
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- "16261:16261/udp"
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- "16262:16262/udp"
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command: /bin/bash /entrypoint.sh
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- name: create systemd startup job for zomboid
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include_tasks: podman/systemd-generate.yml
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vars:
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container_name: zomboid
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# Ensure zomboid restarts on any exit (including admin-triggered restarts)
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- name: configure zomboid systemd to always restart
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become: true
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become_user: "{{ podman_user }}"
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ansible.builtin.lineinfile:
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path: "{{ podman_home }}/.config/systemd/user/zomboid.service"
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regexp: "^Restart="
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line: "Restart=always"
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notify: reload zomboid systemd
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# Configuration management (requires server to have run once to generate ini)
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- name: configure zomboid server settings
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become: true
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ansible.builtin.lineinfile:
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path: "{{ zomboid_path }}/data/Server/zomboid.ini"
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regexp: "^{{ item.key }}="
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line: "{{ item.key }}={{ item.value }}"
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loop:
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- { key: "PublicName", value: "Modded Joboid" }
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- { key: "MaxPlayers", value: "8" }
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- { key: "Password", value: "{{ zomboid_password }}" }
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- { key: "Mods", value: "PzkVanillaPlusCarPack;PZKExtendedVehicleZones;PZKCarzoneWorkshop;Pogo;Pogo;Pogo;LethalHeadHit;VanillaFoodsExpanded;VanillaFoodsExpanded;RebalancedPropMoving;GaelGunStore_B42;STA_PryOpen;tsarslib;Ahu;Ahu;Ahu;ModernStatus;StandardizedVehicleUpgrades3V;StandardizedVehicleUpgrades3Core;survivingthroughseasons;survivingthroughseasons;RVInteriorExpansionPart2;RVInteriorExpansion;TchernoLib;HereGoesTheSun;hf_point_blank;WayMoreCars;WaterGoesBad;WaterGoesBad;PROJECTRVInterior42;ClimbWall;amclub;RepairableWindows;RepairableWindows;StarlitLibrary;StarlitLibrary;StarlitLibrary;ImmersiveBlackouts;ModLoadOrderSorter_b42;NeatUI_Framework;SomewhatWater;SomewhatWaterBright;VanillaVehiclesAnimated;VanillaVehiclesAnimated_SVU;VVA_nascarlights;VVA_cullseats;VVA_slowdoors;kitsunelib;ChuckleberryFinnAlertSystem;ImmersiveVehiclePaint;darkerMap;SLDarkerSnowB42;BecomeBraveB42;Louisville spawn v42;ItemretexturePSC" }
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- { key: "WorkshopItems", value: "3217685049;3058134369;3543588687;3577903007;2699828474;3616176188;3579640010;3402491515;3422418897;3451167732;3304582091;3403490889;2753086629;3622163276;3618427553;3389605231;3618557184;2990322197;3520758551;2849467715;3543229299;3389681224;3404737883;3378304610;3378285185;3607686447;3423660713;3508537032;3582960654;3281755175;3390453390;3077900375;3464606086;2939187818;3390411200;3388028737;3387071727;3618491765" }
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tags: zomboid-conf
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# Sandbox settings (requires world reset to take effect)
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- name: configure zomboid sandbox settings
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become: true
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ansible.builtin.lineinfile:
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path: "{{ zomboid_path }}/data/Server/zomboid_SandboxVars.lua"
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regexp: "^\\s*{{ item.key }} = "
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line: " {{ item.key }} = {{ item.value }},"
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backrefs: false
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loop:
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- { key: "StartMonth", value: "12" }
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- { key: "StartDay", value: "15" }
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tags: zomboid-conf
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# World reset tasks REMOVED - too dangerous to have in automation
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# To reset the world manually:
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# 1. Stop the server: systemctl --user stop zomboid.service
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# 2. Delete saves: rm -rf /home/podman/.local/share/volumes/zomboid/data/Saves
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# 3. Delete db: rm -rf /home/podman/.local/share/volumes/zomboid/data/db
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# 4. Start the server: systemctl --user start zomboid.service
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